SignFlow preview

Mobile app design / Gamification / Inclusivity

SignFlow: enhancing accessibility for sign language users

Overview

A mobile app that tackles the communication barriers faced by people with hearing impairments — especially across the many different sign languages — and makes learning them more fun.

Role
UX Designer & Researcher
Project type
Academic
Duration
3 months

Background

SignFlow is a mobile application designed to make communication more inclusive and usable. Key features include support for multiple sign languages, a real-time sign language translator for live conversations, and gamification to make learning more engaging.

The problem

“Sign language users face communication barriers due to a lack of intuitive, accessible tools tailored to their needs.”

Understanding the problem

Existing sign language apps have limited vocabulary and inconsistent content. We set out to build a user-friendly app with real-time translation during video calls, a growing vocabulary and interactive, multimedia activities.

Gathering insights

  • Real-time communication is crucial: users lack tools that translate seamlessly in everyday settings.
  • Intuitive, inclusive design is missing: existing platforms are not built around sign language users.
  • Privacy and independence matter: users want to communicate independently and securely.
  • Multiple sign languages: strong demand for tools that reflect regional and cultural diversity.
Competitive analysis
Competitive analysis
User personas
User personas

The goal

“An app that bridges communication gaps with real-time translation, intuitive design and seamless accessibility.”

Structuring the experience

Before sketching, I created a sitemap to decide which features and pages would help users most, grounded in the research.

Sitemap
Sitemap

Wireframing the solution

Wireframes
Wireframes

Visual design

Moving from mid- to high-fidelity, we added precise details, colour and realistic elements — the blueprint for development.

SignFlow logo
SignFlow logo

Results and takeaways

  • Understand users deeply: personas like Alex and Jordan kept the design inclusive.
  • Iterate with feedback: low- to high-fidelity prototypes turned ideas into usable interfaces.
  • Clear structure: a sitemap and flows made navigation logical.
  • Engagement matters: gamification and multimedia keep learners motivated.